Files
libsm64/src/decomp/audio/load_dat.c
T

11 lines
172 B
C

#include "load_dat.h"
struct seqFile *gSoundDataADSR;
struct seqFile *gSoundDataRaw;
struct seqFile *gMusicData;
#ifndef VERSION_SH
unsigned char* gBankSetsData;
#endif