Using floor-based terrain instead of area-based

This commit is contained in:
jaburns
2020-10-27 21:01:44 -06:00
parent 6563afc16d
commit d12a3e2568
18 changed files with 52 additions and 32 deletions
+2 -1
View File
@@ -58,4 +58,5 @@
#define gCurrentObject (g_state->mgCurrentObject)
#define gMarioObject (g_state->mgMarioObject)
#define D_80339D10 (g_state->mD_80339D10)
#define gMarioState (&g_state->mgMarioStateVal)
#define gMarioState (&g_state->mgMarioStateVal)
#define gAreaUpdateCounter (g_state->mgAreaUpdateCounter)