headshot2017
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40215dacc1
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use SDL_GameControllerButton enum instead of int casts
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2023-01-12 16:52:10 -04:00 |
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headshot2017
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6e5accb909
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turn audio.c and main.c into CPP files
fixes crash when trying to init audio on linux
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2023-01-12 13:44:50 -04:00 |
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headshot2017
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ef13bae2fc
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don't init audio in context.c
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2023-01-12 13:44:46 -04:00 |
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headshot2017
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986ce5f106
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main.c lots of changes
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2022-12-27 21:35:57 -04:00 |
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headshot2017
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c305f282de
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context_init args for GL ver and init SDL audio
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2022-12-27 21:35:28 -04:00 |
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headshot2017
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d013f61f88
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get rid of implicit declaration warning
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2022-12-27 21:32:15 -04:00 |
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headshot2017
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815d5382f2
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add OpenGL 2.0 and 3.3 Core renderers
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2022-12-27 21:30:12 -04:00 |
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headshot2017
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6433511a65
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add test/audio.c and test/audio.h
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2022-12-27 21:29:50 -04:00 |
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jaburns
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1380e17066
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Fix test prog
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2022-10-23 14:14:54 -06:00 |
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jaburns
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59ba053a70
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Update api to support multiple marios
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2020-10-27 22:01:58 -06:00 |
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jaburns
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d12a3e2568
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Using floor-based terrain instead of area-based
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2020-10-27 21:01:44 -06:00 |
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jaburns
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f6aec6d58e
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Clean up makefile so build lib doesnt build test
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2020-10-19 22:58:32 -06:00 |
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jaburns
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d3a2cbd2b2
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Include C test program in repo
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2020-10-19 22:17:32 -06:00 |
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