Commit Graph

21 Commits

Author SHA1 Message Date
jaburns 80d96f0241 New interface note 2020-10-20 13:29:43 -06:00
jaburns c7582d040f Enum for public facing constant values 2020-10-20 10:24:07 -06:00
jaburns d3a2cbd2b2 Include C test program in repo 2020-10-19 22:17:32 -06:00
jaburns 06bc6e7503 Removed hacky bash script, replaced with proper makefile 2020-10-19 12:59:50 -06:00
jaburns 734a4b86f5 Fix missing ref to absf 2020-10-18 16:58:18 -06:00
jaburns f889fa0522 Add missing functions 2020-10-18 16:56:35 -06:00
jaburns d6869af30e Imported platform_displacement module 2020-10-18 16:53:33 -06:00
jaburns bec7b8399c Loading surface objects dynamically 2020-10-17 14:03:17 -06:00
jaburns 43c99a9721 Fix re-alloc surface 2020-10-17 12:46:38 -06:00
jaburns ee4e73977b Fixed link errors 2020-10-17 12:41:14 -06:00
jaburns 735d227928 Cleaned up surface loading 2020-10-17 12:31:21 -06:00
jaburns 3256cc50c1 Added api for dynamic surfaces 2020-10-14 10:36:26 -06:00
jaburns 0afcc627e0 Initial setup for moving platforms 2020-10-13 15:36:15 -06:00
jaburns 874202c9af Rename const 2020-10-12 18:05:04 -06:00
jaburns 259ce62dea Fix mario swimming stick direction 2020-10-12 17:58:16 -06:00
jaburns 20791ebcea Better api to get texture data 2020-10-12 14:08:55 -06:00
jaburns 8f893d6c0b Loading and animating mario textures from rom 2020-10-12 00:32:36 -06:00
jaburns b7d546099d Animation data loaded from rom 2020-10-10 12:26:48 -06:00
jaburns 178bbf5359 Loading animation data from the rom instead of decomp, partial impl 2020-10-10 10:36:41 -06:00
jaburns 043d97dbd1 Pulling model and animation sources from sm64-port repo with script 2020-10-08 22:17:40 -06:00
jaburns 107a12030a Initial commit with hacked up sm64 decomp source 2020-10-08 15:59:06 -06:00