jaburns
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fac3ef5f8b
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Fix segfault with static surfaces
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2020-10-25 16:43:38 -06:00 |
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jaburns
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5f59e1a178
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Added support for building on Windows
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2020-10-25 01:36:47 -06:00 |
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jaburns
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80d96f0241
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New interface note
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2020-10-20 13:29:43 -06:00 |
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jaburns
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c7582d040f
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Enum for public facing constant values
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2020-10-20 10:24:07 -06:00 |
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jaburns
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d3a2cbd2b2
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Include C test program in repo
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2020-10-19 22:17:32 -06:00 |
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jaburns
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06bc6e7503
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Removed hacky bash script, replaced with proper makefile
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2020-10-19 12:59:50 -06:00 |
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jaburns
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734a4b86f5
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Fix missing ref to absf
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2020-10-18 16:58:18 -06:00 |
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jaburns
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f889fa0522
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Add missing functions
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2020-10-18 16:56:35 -06:00 |
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jaburns
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d6869af30e
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Imported platform_displacement module
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2020-10-18 16:53:33 -06:00 |
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jaburns
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bec7b8399c
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Loading surface objects dynamically
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2020-10-17 14:03:17 -06:00 |
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jaburns
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43c99a9721
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Fix re-alloc surface
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2020-10-17 12:46:38 -06:00 |
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jaburns
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ee4e73977b
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Fixed link errors
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2020-10-17 12:41:14 -06:00 |
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jaburns
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735d227928
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Cleaned up surface loading
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2020-10-17 12:31:21 -06:00 |
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jaburns
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3256cc50c1
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Added api for dynamic surfaces
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2020-10-14 10:36:26 -06:00 |
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jaburns
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0afcc627e0
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Initial setup for moving platforms
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2020-10-13 15:36:15 -06:00 |
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jaburns
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874202c9af
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Rename const
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2020-10-12 18:05:04 -06:00 |
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jaburns
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259ce62dea
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Fix mario swimming stick direction
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2020-10-12 17:58:16 -06:00 |
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jaburns
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20791ebcea
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Better api to get texture data
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2020-10-12 14:08:55 -06:00 |
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jaburns
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8f893d6c0b
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Loading and animating mario textures from rom
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2020-10-12 00:32:36 -06:00 |
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jaburns
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b7d546099d
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Animation data loaded from rom
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2020-10-10 12:26:48 -06:00 |
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jaburns
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178bbf5359
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Loading animation data from the rom instead of decomp, partial impl
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2020-10-10 10:36:41 -06:00 |
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jaburns
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043d97dbd1
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Pulling model and animation sources from sm64-port repo with script
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2020-10-08 22:17:40 -06:00 |
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jaburns
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107a12030a
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Initial commit with hacked up sm64 decomp source
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2020-10-08 15:59:06 -06:00 |
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